HELLO GUYS!
this time I will explain how to create an Indonesian platorm network that is increasing dramatically and allows this market to increase even more
let's discuss further :)
The aim of this project is to create a platform or market itself, where it is possible to buy a product and sell it in another country, the name of the platform or market, which can be called Asobi. It should be noted and known that the platform already exists, but the drawback is that users are not given the right to own the product. For example, if one of these platforms is closed, users will not be able to use the purchased product. The Asobi Market will provide a right to have content and in a decentralized security system it will also be used, which will protect transactions.
You can buy or sell the following:
~E-book
~Video
~Music
~Game item
You can buy products from factories and users at prices that are cheaper and affordable, of course. After the sale of goods, the money will be credited to your wallet. This platform will also be interesting not only for users but also for producers. If we consider this Amazon platform, then when they sell used books, publishers will not benefit from it. At the Asobi market, smart contracts will be used, and profits will be shared and distributed automatically.
This is a company that was first established by the State of Japan, they made an online game, a very large experience, as many as 15 years and 600 employees worldwide. Some of their games are Avabel online, Toram online, Iruna online. The total number of downloads is 50 million, sales in Avabel games online in the amount of $ 200 million.
For example, a book costs $ 10, a smart contract will distribute the following benefits:
The seller will receive 5 dollars
The publisher will receive 3.5 dollars
The author will receive 1.5 dollars
Concepts and Solutions
Concept
A digital content trading on a distributed secondary market. The new blockchain economic era for publishers and users. The Asobimo DApps platform will make new digital content on the secondary market a valuable asset for all parties, and provide a safe trading experience with minimal costs and no friction.
Problem
Digital content is sometimes too easy to copy. How do we allow content redistribution that works for users, content creators and publishers?
Solution
Asobimo DApps will provide a platform or market for secondary content that will be distributed with a "Decentralized Security System" (DSS). blockchain will provide evidence of ownership of undeniable content.
Distributing Secondary Content Platforms
Secure Data Content Platform
We will provide a cloud system called "Decentralization of Security Systems" (DSS) using blockchain technology.
Distributed Content Platform
We will create a P2P distributed secondary content platform.
Details
You will be able to buy and sell digital content, such as comics, games, music that you want to share with others.
ASOBI MARKET
- Game item
- Software
- e-book
- Music
- Video
- etiquette
- When you shop at ASOBI MARKET, we can guarantee you a secure exchange between secondary content (used) and cryptocurrency through the DSS system.
- ASOBI COIN (ABX) Sales
- Hard Cap: 5,500,000,000 JPY (around 50,000,000 USD)
- Soft Cap (※ reach): 550,000,000 JPY (around 5,000,000 USD)
- Coins issue: 16,500,000,000
- ERC-20 token
- ASOBI COIN Sales
Token Utility : Token Allocation
Token Sales
At ICO we will sell 50% of tokens to ensure liquidity.
Team and advisor
We will secure 20% of tokens for teams and advisors.
Gift
We will have a gift program. No locking.
Water drop
We will distribute 10% of tokens to ASOBIMO game users.
No locking.
Reserve
We will save 10% of tokens as a backup
Token Utility: Continue Allocation
- Software development
- We plan to allocate for the development of ASOBI MARKET's DSS system update.
- Promotion
- Used for promotion of ASOBI MARKET and ASOBI COIN
- Business development
- After the ICO, we plan to look for partner companies and work even more efficiently.
- Law
- Used to confirm and resolve problems with legal problem
- Roadmap
Team
For further information, please visit the following link:
website
whitepaper
Facebook
twitter
telegram
AUTHOR: DARMALIFANNY
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